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[Donation] Bora Bora Hangout 17+

[Donation] Bora Bora Hangout 17+

A Roblox experience owned by Unity Haven.

Social & hangoutENhangoutbeachsocial

Description (written by the developer; not a statement by this register)

Welcome to Bora Bora, the ultimate Roblox getaway where relaxation meets generosity! Step onto the sun-kissed sands of a picture perfect beach, where you can unwind, make new friends, and support your fellow players in a vibrant community. 🏖️ Chill Zones: Spread out on comfy beach towels, soak up the sun, and listen to the soothing sound of waves and seagulls. Explore cozy lounging areas complete with umbrellas, and hammocks designed for ultimate relaxation. 💸 Generosity System: Show your kindness! Players can donate in-game currency to each other, helping friends enhance their beach experience. Whether it’s a stylish new outfit, your support makes the beach a happier place together! 🎉 Community Events: Join in on regular beach parties and events where players can come together to celebrate milestones, enjoy live music, and win fantastic prizes! The more, the merrier—bring your friends!

Last updated by the developer 12 Apr 2026, 05:25 UTC.

0
playing (measured 10 Aug 2026, 23:03 UTC)
80,305
lifetime visits
88%
liked (1,014 👍 / 133 👎)
858
favourites (10.7 per 1k visits)
31 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome17,692 · 100.0% win
Meet the Owner · other9,210 · 0.00% win
Beta Test · other8,367 · 0.00% win
You have met Servi · welcome602 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8815 August 2026 — 88 % liked25 August 2026 — 88 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 13:3088no change
15 Aug 2026, 13:0688first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.