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BOU'S REVENGE  PRISON RUN [POU]

BOU'S REVENGE PRISON RUN [POU]

A Roblox experience owned by FireFlash Studio.

RoleplayENPou IPRoleplayMorphs

BOU'S REVENGE PRISON RUN [POU] is a roleplay experience created on 2024-08-31. The game has recorded 2,499,967 lifetime visits and 522,461 favorites. Currently, zero users are playing. The title holds a 54% like percentage. It is categorized under the roleplay genre.

Description (written by the developer; not a statement by this register)

⏳ NEW UPDATE IN 500 LIKES . LIKE 👍 + FAVORITE ⭐ for a Nice mood 🎮This game on topic Bou's Revenge . 🎁 Join our group "FireFlash Studio" for free in-game rewards! 🔎Explore all Locations . 👋Play with friends. ✨Game is Fanmade! Contact us if there's any issues. Tags: RP, Morphs,Bou's Revenge ,Bou,Pou,Boulina,Boulina Spider,ROLEPLAY. Made with 💖 Pou

Last updated by the developer 25 Feb 2026, 07:33 UTC.

0
playing (measured 10 Aug 2026, 20:02 UTC)
2,499,967
lifetime visits
54%
liked (98 👍 / 83 👎)
522,468
favourites (209.0 per 1k visits)
31 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Buy all
799 R$
VIP MORPH PACK!
649 R$
God Blaster!!!
399 R$
SPEED COLA
349 R$
! Telekinesis !
349 R$
SpeedCoil
349 R$
GRAPPLE GUN
349 R$
GRAVITY COLA
349 R$
ClassicSword
349 R$
TASER
349 R$
BoomBox
349 R$
RainbowMagicCarpet
349 R$
GravityCoil
349 R$
Fuo Morph
249 R$
Spider Pou Morph
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thx for playing · welcome1,719,307 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.