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Shinjaku Rampage

Shinjaku Rampage

A Roblox experience owned by Doomedd Team.

Fighting & PvPENbattlegroundmap votingbeta

Description (written by the developer; not a statement by this register)

This game is in beta test, idk when it will done Like for more updates!!! In addition to being a Battleground game, the game has unique things!! map voting system and much more!!!!!1!11 If an update is delayed, it's because the game owner got tired and is going to rest a little or the update is big (or the team is also tired) Map Dudes - (@VHGL10) StinkLynes Scripting Dudes - (@lg_reis) - LgGamesPro - (@RiskkTheFearful) - Riskksmt Animation Dudes - no one VFX dude - (@JECOFICIALFF) Gulas SFX Dude - no one UI Dude - Thanks for everyone that support the game in beta!!! enjoy the game, we are making this game with love and trying to release it!!11!!1! Special thanks to Infinite Lethal Madness .gg/mCq4Ycc5pf

Last updated by the developer 15 Mar 2026, 12:14 UTC.

0
playing (measured 14 Aug 2026, 03:02 UTC)
773
lifetime visits
100%
liked (5 👍 / 0 👎)
11
favourites (14.2 per 1k visits)
31 August 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 03:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Early Access
215 R$
Custom Kill Sound
75 R$
Five Slot Animation
75 R$
Fusion
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

U met and killed a dev · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.