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Metamorphosis (SHOWCASE)

Metamorphosis (SHOWCASE)

A Roblox experience owned by p4wsz.

RoleplayENliterary adaptationpsychological horrornarrative

Description (written by the developer; not a statement by this register)

Inspired by Franz Kafka’s novella, The Metamorphosis Step into the unsettling world of Metamorphosis in Gregors Room. Will you discover meaning in the madness, or become just another forgotten thing in the room? Enjoy your stay.

Last updated by the developer 8 Feb 2026, 18:31 UTC.

0
playing (measured 13 Aug 2026, 06:23 UTC)
692
lifetime visits
93%
liked (50 👍 / 4 👎)
38
favourites (54.9 per 1k visits)
1 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 06:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HUGE donation!
25 R$
BIG donation!
15 R$
Donation!
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Wake up, salesman! · other292 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

929392.520 August 2026 — 92 % liked30 August 2026 — 93 % liked20 August 202630 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 15:5293+1
20 Aug 2026, 13:0192first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.