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Apple Tycoon Deluxe

Apple Tycoon Deluxe

A Roblox experience owned by ham bur bur republic.

TycoonENtycoonapple themeobby

Description (written by the developer; not a statement by this register)

Welcome to Apple Tycoon Deluxe the 3rd apple tycoon game it took couple of days to finish this custom apple trees unlike other game have fun :D update log: new obby "laser obby" make tycoons more obvious which team color they are on 1 new badge "thats possible"

Last updated by the developer 8 Aug 2026, 21:41 UTC.

0
playing (measured 27 Aug 2026, 09:16 UTC)
3,281
lifetime visits
70%
liked (14 👍 / 6 👎)
15
favourites (4.6 per 1k visits)
2 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 09:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
40 R$
VIP Upgrader
15 R$
VIP Dropper
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,500 · 0.00% win
1 Cash · other896 · 0.00% win
1K Cash · collection94 · 0.00% win
1 kill · other43 · 0.00% win
5 kills · other24 · 0.00% win
10 kills · progression17 · 0.00% win
unobtainable · other9 · 0.00% win
25 kills · other8 · 0.00% win
Laser section · progression6 · 0.00% win
50 kilIs · collection3 · 0.00% win
1M Cash · other3 · 0.00% win
10M Cash · other1 · 0.00% win
100M Cash · collection1 · 0.00% win
24 hours · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.