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Freaky Hangout [NEW SHOP] [UPDATE!]

Freaky Hangout [NEW SHOP] [UPDATE!]

A Roblox experience owned by Solo Code Studios.

Social & hangoutENsocial hangoutvoice chatcustomization perks

Description (written by the developer; not a statement by this register)

🎉 Welcome to Freaky Hangout! 🎉 The ultimate social game for fun, memes, and constant updates! 🤩 💥 JOIN THE GROUP TO UNLOCK A FREE NAME TAG! 💥 ✨ FREE PRIVATE SERVERS available for all! ✨ ⚡ Enjoy awesome perks like /Korblox /Headless, custom name tags, and time-played statistics! ⚡ 🌟 Features Coming Soon 🌟 We’re always adding fresh content to keep the party going! 🔥 TAGS 🔥 Tags: vc, voice chat, hangout, vibe, vibe place, vc hangout, social

Last updated by the developer 12 Oct 2024, 11:17 UTC.

0
playing (measured 14 Aug 2026, 09:05 UTC)
2,451
lifetime visits
61%
liked (11 👍 / 7 👎)
19
favourites (7.8 per 1k visits)
2 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 09:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
500 R$
Lazer Gun
500 R$
2x Level multiplier
350 R$
Basement Access
150 R$
Speed Coil
100 R$
Gravity Coil
100 R$
Galaxy Gas
50 R$
Flowers
15 R$
Teddy Bear
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

THANKS FOR PLAYING FREAKY HANGOUT · welcome2,092 · 0.00% win
MEET THE OWNER · other387 · 0.00% win
1000 minutes · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.