Be a Meme!
A Roblox experience owned by Sweet Home Studios.
SimulatorENsimulatoreatingleaderboards
Be a Meme! is a simulator experience created on 2024-09-02. It has recorded 1,410,739 lifetime visits and 254,342 favorites. The game holds an 80% like percentage. Currently, zero users are playing. The experience focuses on size progression mechanics within its genre.
Description (written by the developer; not a statement by this register)
Welcome to Be a Meme! 🌟 Eat small blocks to become bigger! ⚔️ Chase and eat other players! 🚀 Use Potions and Boosts to become OP! 💸 Buy rare skins with earned cash! 🏆 Become #1 on leaderboards! 🌟Update 2🌟 🎉Balancing Changes 🐛Bug Fixes 💾 All data saved automatically! (Except Speed and Size! They also reset when you die, beware!) 📜 Gain and collect size as a meme by eating blocks on the ground and chasing other players around the map in this simulator!
Last updated by the developer 24 Jun 2026, 15:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.