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Better Animal

Better Animal

A Roblox experience owned by Whats Better.

SimulatorENmemebattlebrainrot

Better Animal is a simulator experience created on September 2, 2024. The game has accumulated 4,582,106 lifetime visits and 515,859 favorites. It maintains a 91% like percentage. Currently, zero players are active in the experience. The title draws inspiration from Better Brainrot, featuring a battle mechanic between two animal sides.

Description (written by the developer; not a statement by this register)

Better Better Animal 🎉 Battle of the best Better Animal! 🐶 Choose your side: 1 of 2 Better Animal ⚔️ Defend your brainrot with all you've got! 👍LIKE FOR NEW ANIMALS ! Game is highly inspired by: Better Brainrot

Last updated by the developer 1 May 2025, 00:57 UTC.

0
playing (measured 10 Aug 2026, 16:17 UTC)
4,582,106
lifetime visits
91%
liked (18,630 👍 / 1,804 👎)
515,323
favourites (112.5 per 1k visits)
2 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P
299 R$
Double Cash
149 R$
Instant Crate Spin!
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9114 August 2026 — 91 % liked3 September 2026 — 91 % liked3 October 2026 — 91 % liked23 October 2026 — 91 % liked2 November 2026 — 91 % liked14 August 20262 November 2026
5 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 02:3391no change
23 Oct 2026, 02:3291no change
3 Oct 2026, 02:3091no change
3 Sept 2026, 02:1991no change
14 Aug 2026, 02:1891first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.