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[LEGACY] Symphony Of Seas

[LEGACY] Symphony Of Seas

A Roblox experience owned by - Clueless Studios.

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Description (written by the developer; not a statement by this register)

This game is only open for comparing purpouses. We have moved communities and places, you can find the new place here: https://www.roblox.com/games/136372400849609/Symphony-Of-Seas

Last updated by the developer 24 Jun 2026, 22:43 UTC.

0
playing (measured 10 Aug 2026, 16:31 UTC)
49,397
lifetime visits
80%
liked (151 👍 / 37 👎)
729
favourites (14.8 per 1k visits)
2 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lods of Emone (100)
100 R$
Lods of Emone (50)
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8015 August 2026 — 80 % liked25 August 2026 — 80 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 18:1980no change
15 Aug 2026, 18:0480first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.