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Noob War (FINAL UPDATE)

Noob War (FINAL UPDATE)

A Roblox experience owned by Potato lndustries.

ShooterENwave defenseweapon progressionbadge collection

Description (written by the developer; not a statement by this register)

A Game Where You Fight Noobs In Waves, Get Badges, Unlock Weapons, And Become Stronger. 1 final update coming soon...

Last updated by the developer 29 Jul 2025, 04:35 UTC.

0
playing (measured 26 Aug 2026, 05:20 UTC)
534
lifetime visits
100%
liked (4 👍 / 0 👎)
2
favourites (3.7 per 1k visits)
2 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 05:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

NUKE DONO
1,000 R$
biggest dono
500 R$
very big dono
250 R$
bigger dono
100 R$
big dono
50 R$
medium dono
25 R$
small dono
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU BEAT SWORD FIGHTS ON THE HIGHTS! · progression5 · 0.00% win
YOU BEAT CROSSROADS! · progression5 · 0.00% win
You Beat Roblox HQ! · progression4 · 0.00% win
telamon chicken nom nom nom · progression3 · 0.00% win
YOU WON. · progression3 · 0.00% win
Halloween Event Badge · progression2 · 0.00% win
Secret No. 3 · secret0 · 0.00% win
Secret No. 1 · secret0 · 0.00% win
you beat the desert! · progression0 · 0.00% win
Secret No. 2 · secret0 · 0.00% win
chaog canyon done completed · progression0 · 0.00% win
you destroyed SFOTH HARDMODE · progression0 · 0.00% win
You Beat Roblox HQ ON HARDMODE! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.