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Survive the Night!

Survive the Night!

A Roblox experience owned by Game - Labs.

SurvivalENzombie survivalbase buildingcrafting

Description (written by the developer; not a statement by this register)

🔥Survival game with building & monsters! 🧟Mine, craft, fight, and build a base that will be attacked by monsters during the night! Survive as long as possible; the higher your streak, the higher your rewards! Alone... or with friends... you must survive the night, build defenses, and escape the horrors lurking in the darkness. Explore different biomes, level up and unlock new recipes to craft tools, armor and even brew potions. But be careful, every noise could attract something far worse than hunger. 🌙 Collect resources during the day, and survive in the night! 🔦 Craft weapons, buildpotions, place traps 👥 Team up or betray others to stay alive 💀 Will you survive the nights? 🎁 Playing with friends gives you a boost! 🎁 Come back for your daily rewards! 👍 Like the game. New code at 100 Likes! Codes: RELEASE ❤️ Join our community, give us feedback and bug-reports and help us build a better game!

Last updated by the developer 28 Jul 2026, 13:05 UTC.

0
playing (measured 12 Aug 2026, 17:04 UTC)
33,971
lifetime visits
74%
liked (84 👍 / 30 👎)
1,107
favourites (32.6 per 1k visits)
3 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 17:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Storage
1,299 R$
Survivalist
899 R$
Big Rock
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome24,405 · 0.00% win
Survive 10 days · progression80 · 0.00% win
Tester · other37 · 0.00% win
Survive 20 days · progression15 · 0.00% win
Survive 30 days · progression6 · 0.00% win
Survive 40 days · progression4 · 0.00% win
Survive 75 days · progression2 · 0.00% win
Survive 50 days · progression2 · 0.00% win
Survive 250 days · progression1 · 0.00% win
Survive 100 days · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

737473.516 August 2026 — 73 % liked26 August 2026 — 74 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 03:0374+1
16 Aug 2026, 03:0273first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

survivethenight.fandom.com2 active editors · 14,990 edits
416 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.