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📼 Retro's Legacy [BETA]

📼 Retro's Legacy [BETA]

A Roblox experience owned by SØRA x Retro's Legacy.

SurvivalENsurvival-extractiondigital-wastelandglitch-collection

📼 Retro's Legacy [BETA] is a survival experience created on 2024-09-03. The game has recorded 1,304,748 lifetime visits and 8,802 favorites. Currently, zero players are active. The title holds a 56% like percentage. It is categorized under the survival genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

Retro's Legacy: an immersive multiplayer survival-extraction game set in a shifting digital wasteland. The world remembers him only as Retro, a figure whose face and true name are lost to the void, erased by the very creation he unleashed. Once a brilliant inventor and scientist, Retro’s ambition was to digitize human consciousness, to preserve minds within an everlasting digital world. His dream was immortality—but something went terribly wrong. 🌐 Collect & Unlock Glitches with special powers and abilities! 💾 Complete Decoding Tasks and gather Data on the digital wasteland ⚙️ Unlock Amplifiers to boost your Glitch and make it your own! 🎧 Headphones are highly recommended ⚠️ We are still in BETA. features are subject to changes & updates, expect surprises! ❤️ Like + Join our group for a Free Amplifier! ❤️ Inspired by Minus Elevation & Dandy's World © SØRA Interactive

Last updated by the developer 1 Apr 2026, 20:10 UTC.

0
playing (measured 10 Aug 2026, 18:18 UTC)
1,304,748
lifetime visits
56%
liked (4,880 👍 / 3,811 👎)
8,795
favourites (6.7 per 1k visits)
3 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Retro's Legacy · welcome164,202 · 50.0% win
Beta Player! · welcome164,188 · 50.0% win
Floor 5! · progression28,420 · 50.0% win
Floor 10! · progression6,365 · 50.0% win
Floor 20 · progression664 · 0.00% win
Floor 35 · progression71 · 0.00% win
Floor 50 · progression14 · 0.00% win
Floor 100 · progression0 · 0.00% win
Floor 200 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5614 August 2026 — 56 % liked24 August 2026 — 56 % liked3 September 2026 — 56 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:3656no change
24 Aug 2026, 13:2356no change
14 Aug 2026, 13:2256first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.