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[SNOW UPD🎉] ❄️ Deadpool x Wolverine Tycoon! ❄️

[SNOW UPD🎉] ❄️ Deadpool x Wolverine Tycoon! ❄️

A Roblox experience owned by Try Harder Studio.

TycoonENMarvel IPCharacter CustomizationPvP Battlegrounds

Description (written by the developer; not a statement by this register)

⭐ Welcome to Deadpool x Wolverine Tycoon! Where you get to play as Deadpool & Wolverine! and all of their varients! ⭐ 🚨THIS GAME IS IN BETA BUGS WILL BE PATCHED AS WE FIND THEM🚨 🎮 [CONTROLS] 🎮 [Shift] - Sprint [Ctrl] - Shiftlock [Jump Twice] - Flip [B] - Emote Use /feedback to send us your feedback! ⚔️ Fight other and Claim the Battlefield! 💅🏼🔪 Be Wolverine when you Dawn his iconic Claws! 🦸 Dawn iconic suits from the movie! [Tags, Deadpool, Wolverine, Deadpool & Wolverine, Tycoon, Superhero, Superhero Tycoon, Super, FIghting, Sword, Claws, Supervillain, Villain, Villains, Battlegrounds, Deadpool and Wolverine, Super Villain Tycoon]

Last updated by the developer 20 Mar 2025, 04:01 UTC.

0
playing (measured 11 Aug 2026, 20:23 UTC)
3,693
lifetime visits
63%
liked (5 👍 / 3 👎)
709
favourites (192.0 per 1k visits)
3 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 20:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin!
1,499 R$
Mega Upgrader!
250 R$
Slap!
199 R$
Classic Wolverine!
99 R$
Forcefield!
99 R$
Poolverine Suit!
99 R$
Extra Gear!
50 R$
Dogpool!
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,206 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.