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1% Win Easy Obby!

1% Win Easy Obby!

A Roblox experience owned by Prism Factory.

ObbyENobstacle coursepet collectiontrails

1% Win Easy Obby! is an obby experience created on 2024-09-04. It has recorded 1,798,210 lifetime visits and 229,764 favorites. The game holds a 79% like percentage. Currently, zero users are playing. The description highlights mechanics involving correct block selection, pet collection, and premium cash benefits.

Description (written by the developer; not a statement by this register)

⭐ Welcome to 1% Win Easy Obby ⭐ ❓Can you become the 1% to win❓ 👟Step on the correct block 🏆Reach the end to win! ⭐Unlock trails 🐶Collect pets 👍 Like the game for future updates! 👍 💎 Codes: Release 💸 Premium Users receive 2000 Cash every minute 💸 💾 Data is saved automatically! 💾 ⭐ Join our group and like the game for in-game rewards! ⭐ https://www.roblox.com/communities/34903232/Prism-Factory

Last updated by the developer 19 Mar 2025, 06:58 UTC.

0
playing (measured 11 Aug 2026, 00:18 UTC)
1,798,210
lifetime visits
79%
liked (216 👍 / 56 👎)
229,764
favourites (127.8 per 1k visits)
4 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
799 R$
Epic Zone
299 R$
Gravity Coil
259 R$
Speed Coil
249 R$
Grapple Hook
179 R$
VIP
79 R$
x2 Cash
59 R$
+3 Pet Equip
59 R$
x3 Pet Inventory
49 R$
x3 Pet Hatch
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome1,266,399 · 0.00% win
Winner · other651,293 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.