Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
NEW UPDATE | Ricky [REMAKE]

NEW UPDATE | Ricky [REMAKE]

A Roblox experience owned by LabOne Studios.

HorrorENhorrorescapepiggy-inspired

Description (written by the developer; not a statement by this register)

This game currently contains some visual bugs and errors, which will be fixed in future updates. - - - - - - - - - Do you have what it takes to discover all the secrets? Dodge obstacles as you uncover the mystery of Ricky. - - - - - - - - - Controls: Pick up item / Use items - Click (Computer), Tap (Mobile), or Right Trigger (Controller) Crouch / Place trap - CTRL (Computer), Tap (Mobile), or B (Controller) - - - - - - - - - - Inspired by Piggy. - - - - - - - - - - Shutdowns - Update / Bug Fixes - - - - - - - - - - Game by LabOne Studios.

Last updated by the developer 16 Mar 2026, 11:52 UTC.

0
playing (measured 13 Aug 2026, 09:36 UTC)
3,331
lifetime visits
91%
liked (29 👍 / 3 👎)
47
favourites (14.1 per 1k visits)
4 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 09:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Pass
200 R$
x2 Coins Gamepass
125 R$
x2 Killer Gamepass
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Chapter 2: Forest · progression91 · 0.00% win
Chapter 3: Town · progression53 · 0.00% win
Chapter 1: House2 · 0.00% win
Chapter 4: Caves0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.