🍡 Mochi Tycoon 2
A Roblox experience owned by Sweet Tycoons.
TycoonENfood preparationshop managementmochi theme
🍡 Mochi Tycoon 2 is a tycoon experience created on 2024-09-05. It currently has 38 players online. The game has accumulated 8,590,771 lifetime visits and 908,929 favorites. It maintains a 90% like percentage. The description indicates players prepare and serve mochi in a restaurant setting.
Description (written by the developer; not a statement by this register)
🍡 Welcome to Mochi Shop Tycoon! 🌸 Prepare mochi in your restaurant then serve it to customers! Build the best mochi store in town!!! 🎀 ------------- 💃 JOIN GROUP FOR 50% CASH BOOST AND CODES 💃 💕 USE CODE JOINED AFTER JOINING THE GROUP 💕 💾 progress is saved automatically 💾 👍 leave a like and favorite if you want more updates, we appreciate it <3 👍 Inspired by badass experiences and joshua 売る もち, 餅 떡을 팔다 продать моти ขายโมจิ
Last updated by the developer 28 Apr 2026, 21:57 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:18 | 18 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 21:20 | 90 | no change |
| 13 Aug 2026, 21:19 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.