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[UPDATE] Dollhouse RNG

[UPDATE] Dollhouse RNG

A Roblox experience owned by We made a group.

TycoonENRNG mechanicsDoll collectionFashion/Dress-up

Description (written by the developer; not a statement by this register)

❤️❤️Welcome to Dollhouse RNG❤️❤️ UPDATE: New dolls and more! ⭐Collect the beautiful korean queen Eun Soo and Shopping expert Ciara ⭐Index added to let players view all available dolls. ⭐Bug fixes 🎲Collect 30 unique looking dolls! 💋Dress up as your doll and walk around in style 💎Earn lots of gems from rolling! 🐈Collect adorable pets to help you out! ⬆️Use potions to help you get rare dolls! 🏡Buy houses and decorate them with your doll ! 🍀🍀Premium Players get BONUS LUCK🍀🍀 Tags: Doll, Hangout, Dollhouse, Cute, Kawaii, Pretty, Beautiful, Fashion, RNG, Pets

Last updated by the developer 12 Nov 2025, 08:27 UTC.

0
playing (measured 12 Aug 2026, 23:02 UTC)
6,951
lifetime visits
68%
liked (15 👍 / 7 👎)
58
favourites (8.3 per 1k visits)
5 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 23:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Luck Pass
399 R$
VIP Pass
259 R$
Pet Pass
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bought your first pet · collection74 · 0.00% win
Rolled your first legendary doll · collection62 · 0.00% win
Bought your first house · collection37 · 0.00% win
Rolled 1000 times · collection18 · 0.00% win
Collected all 30 dolls · collection6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.