KJ's Return (Continued)
A Roblox experience owned by hiitsy's basement.
Fighting & PvPENfightinganime-inspiredcombat mechanics
KJ's Return (Continued) is a fighting-pvp Roblox experience created on 2024-09-05. The game has accumulated 1,509,375 lifetime visits and 2,105 favorites. Currently, zero users are playing. The experience holds a 60% like percentage. It credits The Strongest Battleground and Fiction Battleground for inspiration. Controls include G for ultimate mode, F for block, and Q for dash. The game supports multiple devices including console, PC, and mobile.
Description (written by the developer; not a statement by this register)
The old game got discontinued, but we decided to continue again. Creds: The Strongest Battleground, Fiction Battleground. Controls: G - ultimate mode G + walk - ultimate mode variant F - block Q - dash B - emote wheel Shift - Shift-lock Left click - punch You can play on any device. (CONSOLE, PC, MOBILE, ETC.) Show your support by liking and favoriting the experience to receive updates.
Last updated by the developer 21 Feb 2026, 07:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 04:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.