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[NEW] ZOMBIE INVASION

[NEW] ZOMBIE INVASION

A Roblox experience owned by SYLOW COMMUNITY.

ShooterENzombie apocalypsePVE/PVP shooterboss fights

Description (written by the developer; not a statement by this register)

🔫 Key Features: Fight epic bosses and unlock powerful weapons! Explore open zones and take part in dynamic events. Unlock exclusive gamepasses and earn rare rewards. Put your survival skills to the test in this immersive action game. 👍 Show your support by leaving a like! Tags : Roblox, zombie, survie, apocalypse, aventure, multijoueur, action, horreur, PVE, PVP. zombie Roblox, hordes, boss, armes, shooter, gamepass, invasion, mode zombie, coop, monstre. survivre zombie Roblox, boss zombie, spawn, kill, script, event, codes, aventure, tir, FPS.Roblox, jeu Roblox, zombie, jeu de zombies, survival, apocalypse, aventure, multijoueur, action, jeu vidéo, sandbox, monde ouvert, horreur, monstres, fun, PVE, PVP, coopératif, open world, shooter, FPS, TPS, stratégie, jeu de tir, aventure immersive.

Last updated by the developer 5 Feb 2026, 16:17 UTC.

0
playing (measured 11 Aug 2026, 04:38 UTC)
939
lifetime visits
89%
liked (33 👍 / 4 👎)
28
favourites (29.8 per 1k visits)
5 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RAILGUN
550 R$
GrenadeLauncher
250 R$
RPG
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome · welcome620 · 0.00% win
beta testeur · other19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.