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[Update] Permian Life

[Update] Permian Life

A Roblox experience owned by Sej Games.

SimulatorENPaleozoic EraAnimal SimulationSurvival

Description (written by the developer; not a statement by this register)

Experience how life was in the Permian period. Play as animals that walked the earth 252 million years ago! There is bots for you to hunt or interact with. You can hunt bot herds or challenge the bot leader and become the new leader of the herd, or you can join a bot pack and hunt with the pack. --Update 0.9-- - Added Dimetrodon, Eryops & Cotylorhynchus. - More weather. - Moradisaurus remodel. - Updated the map. - Death sounds. - Dvinia NPCs updated. - Added a bloodloss deal cap for every animal to balance out the game. - Pareiasaurus nesting. - Added a settings page and more settings. - Better lighting. - Fixed bugs. - WIP head turning. Group: https://www.roblox.com/share/g/15907979 Permian Life is in beta. The game supports Computer, phones, and tablets. Tags: Paleozoic, Permian, Animal, Animal Survival, Animal Survival Game, Permian Life

Last updated by the developer 3 Jul 2026, 14:53 UTC.

0
playing (measured 12 Aug 2026, 00:06 UTC)
6,365
lifetime visits
99%
liked (88 👍 / 1 👎)
122
favourites (19.2 per 1k visits)
6 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Support
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beta Player · welcome1,156 · 100.0% win
Master Survivor · progression0 · 0.00% win
Hypothermia · other0 · 0.00% win
Intermediate Survivior · progression0 · 0.00% win
Survival Novice · progression0 · 0.00% win
Survival Veteran · progression0 · 0.00% win
Apex Predator · progression0 · 0.00% win
Adulthood · progression0 · 0.00% win
Welcome · welcome0 · 0.00% win
Fish Hunter · progression0 · 0.00% win
Death · progression0 · 0.00% win
New Leader · progression0 · 0.00% win
Survival Rookie · progression0 · 0.00% win
Specialist · progression0 · 0.00% win
Burnt To a Crisp · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9917 August 2026 — 99 % liked27 August 2026 — 99 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 18:0799no change
17 Aug 2026, 17:5399first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.