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💥 Anime Rise Simulator

💥 Anime Rise Simulator

A Roblox experience owned by Anime Rise Simulator.

SimulatorENanimesimulatorcode-based boosts

💥 Anime Rise Simulator is a simulator experience created on 2024-09-06. It has accumulated 1,597,001 lifetime visits and 11,894 favorites. The game holds a 96% like percentage. Currently, zero users are playing. The description highlights defeating enemies for Star Coins and supporting multiple platforms.

Description (written by the developer; not a statement by this register)

💥 Welcome to Anime Rise Simulator! 🌎 Enter the world of Anime! ⭐ Defeat enemies for Star Coins! 🏆 Start your Journey with your Friends! ❤️ Use Code "5000 LIKES" for some FREE Boosts! 👍New code at 15,000 Likes 📱Supports Desktop, Mobile and and all other platforms ⭐ Made with ❤️ by PURE Games!

Last updated by the developer 23 Jul 2026, 23:15 UTC.

0
playing (measured 10 Aug 2026, 16:02 UTC)
1,597,001
lifetime visits
96%
liked (21,451 👍 / 810 👎)
11,892
favourites (7.4 per 1k visits)
6 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Gamepasses
2,249 R$
Triple Summon
449 R$
+2 Equip
399 R$
Quick Summon
399 R$
VIP
349 R$
Starter Pack
249 R$
2x Kills
249 R$
2x Energy
249 R$
OP Auto Click
229 R$
2x Damage
199 R$
+50 Storage
199 R$
Lucky
99 R$
Magnet
99 R$
Teleport
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome972,807 · 0.00% win
Halloween Event · other52,456 · 0.00% win
Secret Boss Trophy · secret6,719 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:4596no change
14 Aug 2026, 11:3896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.