BECOME A BLACK HOLE
A Roblox experience owned by We the Best Games.
SimulatorENsimulationgrowthdestruction
BECOME A BLACK HOLE is a simulator experience created on 2024-09-06. It has recorded 12,372,812 lifetime visits and 514,681 favorites. The current like percentage stands at 57%, with zero players active at the time of measurement.
Description (written by the developer; not a statement by this register)
Become a black hole, destroy the city, and eat smaller black holes while avoiding being eaten by larger black holes! How big will you be able to grow? Don't like being eaten? Private servers are FREE! Premium benefits: - +1,000 starting Coins - Exclusive Premium only Skin 🗣️ WE THE BEST GAMES!
Last updated by the developer 30 Apr 2026, 23:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:03 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 19:01 | 57 | no change |
| 13 Aug 2026, 18:53 | 57 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.