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Tap Simulator Z! 🖱️

Tap Simulator Z! 🖱️

A Roblox experience owned by Patrickz Studios.

SimulatorENclickerpet simulatorrebirth mechanic

Description (written by the developer; not a statement by this register)

👋 Welcome to Tap Simulator Z! ✨4500 Likes = New Code! ⏳Updates EVERY WEEK! ❓How To Play? 🖱️Click On The Screen To get Taps! 🔄Make Rebirths For Taps! 💎Get Gems By Clicking On Screen! 💪Buy Upgrades For Gems! 🥚Buy Eggs For Taps! 🏆Buy Mastery For Bigger Multiplayer! 👾Join In The Group For FREE Auto-Hatch And Clicker! https://www.roblox.com/groups/33240479/Patrickz-Studios#!/about 😎Join Our Server For Leaks! 🌐Tags: Tappers, Clicker, Pets, Simulator, Godly, 99, psx, ps99, Tapper, Studios, clicking simulator, clicking sim, tapping sim, pet sim, pet simulator,

Last updated by the developer 3 Aug 2026, 03:39 UTC.

0
playing (measured 10 Aug 2026, 16:23 UTC)
488,030
lifetime visits
95%
liked (4,235 👍 / 201 👎)
2,191
favourites (4.5 per 1k visits)
6 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X8 Hatch
249 R$
Mega Lucky
199 R$
+3 Pet Equip
149 R$
Super Lucky
129 R$
X2 Clicks
129 R$
Fast Eggs
129 R$
X2 Rebirths
129 R$
X2 Gems
129 R$
X2 XP
129 R$
VIP
99 R$
+250 Storage
79 R$
+2 Pet Equip
79 R$
+125 Storage
49 R$
Auto Rebirth
49 R$
+50 Storage
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

👋You Played! · welcome109,113 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

959695.514 August 2026 — 96 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 21:2395-1
14 Aug 2026, 21:2196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.