[WEEK 1.5] Undertale Timeline Corruption: TD
A Roblox experience owned by Undertale Timeline Corruption.
Tower defenseENtower-defenseundertalemultiverse
Undertale Timeline Corruption: TD is a tower-defense experience created on 2024-09-07. It has accumulated 31,309,219 lifetime visits and 23,596 favorites. Currently, 79 users are playing. The experience holds a 90% like percentage.
Description (written by the developer; not a statement by this register)
Welcome to Undertale Timeline Corruption TD! 🦴 Thumbnail by: Saku ⚡ The timelines are in danger! A mysterious force has caused the Undertale multiverse to collapse, bringing together heroes and villains from across different AUs! Summon powerful characters, defend the timelines, and embark on an epic journey to restore balance! ⚡ 🚀 Summon powerful units from Undertale and its AUs to fend off waves of enemies! 🔄 Level up & evolve your characters to unlock new abilities and dominate the battlefield! 🔥 Team up with friends in co-op mode or challenge yourself in intense battles across multiple timelines! 👁️🗨️ Face iconic bosses like WaterFall Dust., AfterTale Sans, Gaster and X!Gaster! Will you protect the timelines or watch them fall into chaos? The fate of the multiverse is in your hands! 🛠️ Game inspired by Undertale & its AUs. All credits go to Toby Fox and respective AU creators!
Last updated by the developer 10 Aug 2026, 15:26 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:23 | 64 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
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