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[DEMO] Caesura - Nuclear Operations

[DEMO] Caesura - Nuclear Operations

A Roblox experience owned by Frustrum Enterprises.

SimulatorENsimulationmanagementsci-fi

Description (written by the developer; not a statement by this register)

⚠️ Game is in beta, expect bugs ⚠️ Welcome to Caesura, a reactor simulation game designed to challenge the typical standards of a "core game" on roblox. Manage an unpredictable, salt powered reactor core in a mountain-based facility to earn points.

Last updated by the developer 25 Jul 2026, 22:59 UTC.

0
playing (measured 11 Aug 2026, 12:23 UTC)
34,470
lifetime visits
90%
liked (267 👍 / 30 👎)
861
favourites (25.0 per 1k visits)
7 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Charitable II
150 R$
Charitable I
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Punching in · other9,894 · 0.00% win
Smooth sailing · other4,602 · 0.00% win
Off-script · other2,736 · 0.00% win
Burnout · other1,388 · 0.00% win
Major lacerations detected · other201 · 0.00% win
hort10 · 0.00% win
It says it right here on your personnel file · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9016 August 2026 — 90 % liked26 August 2026 — 90 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 02:5190no change
16 Aug 2026, 02:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.