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The Normal Hotel[Beta]

The Normal Hotel[Beta]

A Roblox experience owned by Legends foxy.

HorrorENhorrorsurvivalbackrooms-inspired

Description (written by the developer; not a statement by this register)

🚧This game is in beta so expect a lot of bugs game is set to in the summer🚧 🏨You went to spend the holiday at your family’s house than a crazy man goes to your car and gives you the book and tells you to burn it.. than it starts to snow a lot and you go to a hotel to spend the night there you see that the hotel looks off weird and you’d start to see weird things happen and this isn’t a regular hotel you start to see dead body’s…are you brave enough to survive the hotel?🏨 Are you brave enough to survive welcome… to 🏨Hotel 🏨 It is confirmed that chapter 2 will take place at a hospital but is it all a dream? 🔦Press f to use your flashlight and r to crouch🔦 on computer [This game does not have vr support] Current elevators: multiplayer elevators coming soon 🎧Use headphones for best experience in the night you’ll never forget🎧 There may still be bugs and stuff -This game is inspired by the backrooms and the intruder. Turn off shadows in sittings if your lagging it helps⚠️

Last updated by the developer 12 Jul 2025, 00:05 UTC.

0
playing (measured 19 Aug 2026, 10:18 UTC)
513
lifetime visits
80%
liked (4 👍 / 1 👎)
3
favourites (5.8 per 1k visits)
7 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 10:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🕯️The candle of guide🕯️
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ProNight Escaped · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.