Hood Wars 💥
A Roblox experience owned by All Time Gamez.
RoleplayENurban roleplaycrime simulationconsole support
Hood Wars 💥 is a roleplay experience created on 2024-09-07. It has recorded 2,979,634 lifetime visits, 10,453 favorites, and a 78% like percentage. Currently, one user is playing. The description highlights features such as weapons, homes, vehicles, and bank robbery mechanics within an urban setting.
Description (written by the developer; not a statement by this register)
💥 Step into the vibrant streets of the Hood War, where the rhythm of the city never sleeps. Become a resident of this iconic borough, connecting with a group of locals as you navigate through challenges to build your wealth, engage in trades, and immerse yourself in the pulse of urban life. 🎮CONSOLE SUPPORTED 🔫 WEAPONS 🏠 HOMES 📦 SAFE STORAGE 🚗 VEHICLES 💳 SWIPING 💳 💰BANK ROBBERY💰 AND MORE❗ CONTROLS: R2 TO SHOOT L2 TO SPRINT B TO HANGOUT CAR PC Join Our Community Group: https://www.roblox.com/groups/34918549/All-Time-Gamez#!/about Tags: Bronx, Hood, Hood Game, Da Hood, Drill, Chicago, Gang, GTA, FiveM, Hood Game, Roblox, War, Wars, Ghetto, Police, New York, NYPD, PS5, XBOX, PS4, Console, Mobile, Shooting, Roleplay, FPS, Realistic, Turfs, Guns
Last updated by the developer 22 Mar 2025, 19:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:06 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.