Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Mesa

Mesa

A Roblox experience owned by la inundacion de as.

MinigamesESSlap BattlesFanMadeTencelll

Description (written by the developer; not a statement by this register)

Personas que contribuyeron: @oscarpepepepe, @ajol_6, @PedroMa610 y ChatGPT Un juego FanMade de Slap battles de @Tencelll Cosas del juego: Mesa Sillas Isla Moai NPC Parque No se cuantos guantes No se que mas poner Contador de slaps Hay emblemas y ya xd

Last updated by the developer 26 May 2026, 14:49 UTC.

0
playing (measured 24 Aug 2026, 15:47 UTC)
3,226
lifetime visits
78%
liked (14 👍 / 4 👎)
8
favourites (2.5 per 1k visits)
8 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 15:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mesa (Donacion)
579 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Mesa · other306 · 0.00% win
Hoy me voy al sol · other99 · 0.00% win
Globo de bob sponja · other99 · 0.00% win
El Aventurero · welcome63 · 0.00% win
El juego llego a 1k Visitas :D · other52 · 0.00% win
Llegaste a la casa :0 · welcome43 · 0.00% win
Abriste la puerta :0 · progression27 · 0.00% win
ayua me atropellaron · other20 · 0.00% win
Fuiste un cactus · other13 · 0.00% win
Un oscarpepe Mesa aqui?? · other12 · 0.00% win
The Slash · other12 · 0.00% win
Conociste a Jose · other11 · 0.00% win
El guante cristal · progression11 · 0.00% win
Hyper sandor · other10 · 0.00% win
Pa tu casa robot · other10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.