Death Obby [Hard] 600 Stages [Beta]
A Roblox experience owned by LuaShoe.
ObbyENhardcore difficultystage progressionbeta version
Description (written by the developer; not a statement by this register)
abandoned for now might finish it if people start playing it more 😡99.9% OF PLAYERS CANNOT BEAT THIS OBBY it starts easy but it will get way harder the further you go >:) ONLY THE BEST OF THE BEST WILL SURVIVE MUHAHAHHAHAA 🙋Invite your friends who haven't played for 3 skips each! 🌀do this 5 times for a free GRAVITY COIL! ⚠️invites only count if they directly join from an invite link or from your profile 🏅some medals for stages 401+ are not set yet 💻requires a half decent device since this game is quite large every 10th stage is a bit harder and every 50 stages is a boss stage THE LATER STAGES ARE HARD AND WILL MAKE YOU RAGE oh and there is a winner area at stage 401 :) if you lag turn down graphics and set simulation distance to 100/auto and make window small if pc DOOMED [Classic]: https://www.roblox.com/games/2936351663 DOOMED [Alpha-2]: https://www.roblox.com/games/18630833975 tags: lava, spikes, electric, ice, moving parts, impossible, hell
Last updated by the developer 3 Oct 2025, 06:41 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.