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Halloween Outfit Ideas 🍂

Halloween Outfit Ideas 🍂

A Roblox experience owned by Fit's Attire.

RoleplayENoutfit shophalloweencatalog editor

Description (written by the developer; not a statement by this register)

🍂 Halloween Outfit Ideas 🍂 🛍️ Shop and try on with friends 💾 All purchases made in-game will be available in your Roblox inventory 🏆 Global purchase Leaderboard ⭐ Outfits made by @fitdumpsx + @lluhvdior and inspired by the public. Full credit to all UGC creators and Clothing designers for items in-game. ❗️❗️ If want your UGC ITEM or CLOTHES removed from the game let me know I will 100% remove it ❗️❗️ [👑] xixi - @fitdumpsx Tags: Catalog , Catalog Editor , Outfits , Outfits Ideas , Hair Combos , Outfit Loader . Da hood Outfit Store , Hair Combo , Fits , Matching Fits , Matching Outfits , Hair style, Home store , Homestore Try on , Outfits , Matching Outfits , Matching , Hair ,Outfit Shop Hair Combos , Mall , Avatars , Hair Combo Shop , Aesthetic , Da Hood, DH, Steal Outfits , Matching, Halloween , y2k (IF WANTED TO BE TAKEN DOWN, SEND A MESSAGE ON ROBLOX, WILL BE REMOVED EFFECTIVE IMMEDIATELY)

Last updated by the developer 29 Sept 2025, 08:09 UTC.

0
playing (measured 10 Aug 2026, 19:34 UTC)
103,961
lifetime visits
81%
liked (256 👍 / 60 👎)
5,055
favourites (48.6 per 1k visits)
9 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome !!35,910 · 100.0% win
You Met Fitdumpsx · other77 · 0.00% win
You Met lluhvdior · other18 · 0.00% win
Spent 100 Robux · other0 · 0.00% win
Spent 10,000 Robux · other0 · 0.00% win
Spent 5,000 Robux · other0 · 0.00% win
Spent 500 Robux · other0 · 0.00% win
Spent 1,000 Robux · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808180.515 August 2026 — 81 % liked4 September 2026 — 80 % liked14 September 2026 — 80 % liked24 September 2026 — 81 % liked4 October 2026 — 81 % liked14 October 2026 — 81 % liked15 August 202614 October 2026
6 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 15:3781no change
4 Oct 2026, 15:3681no change
24 Sept 2026, 15:3581+1
14 Sept 2026, 12:2180no change
4 Sept 2026, 12:2080-1
15 Aug 2026, 10:4681first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.