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Prison Line 💀

Prison Line 💀

A Roblox experience owned by Dum Correctional Facility.

Social & hangoutENsocial deductionprisontrolling

Prison Line 💀 is a social-hangout experience created on 2024-09-09. It has accumulated 26,869,288 lifetime visits and 73,944 favorites. Currently, 4 users are playing. The game holds an 81% like percentage. It supports PC, mobile, tablet, and console platforms.

Description (written by the developer; not a statement by this register)

💀 - Wait your turn in line... Your crimes have sentenced you to your worst fate. Cut your friends in line to die first or troll everyone by causing a lockdown. The choice is yours to make as your fate is given. ⭐- Favorite and leave a 👍like for more endings and updates! Game is supported on all platforms PC 🖥️, mobile 📱, tablet 📟, and console 🎮

Last updated by the developer 5 Feb 2026, 16:49 UTC.

4
playing (measured 10 Aug 2026, 14:46 UTC)
26,869,288
lifetime visits
81%
liked (111,684 👍 / 25,473 👎)
73,823
favourites (2.7 per 1k visits)
9 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:461first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Auto Cut
399 R$
x2 Money
299 R$
Auto Enter
229 R$
Emote Pack
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Death Row 💀 · welcome16,267,851 · 100.0% win
Get To The End! · progression4,397,037 · 100.0% win
Died to "The Stairs" · other1,240,875 · 32.1% win
Died to [REDACTED] · other1,237,929 · 30.0% win
Died to Black Hole · other1,237,027 · 26.7% win
Died to Brainrot · other801,751 · 28.0% win
Arena Fight Death · other132,903 · 31.5% win
Train Death · other131,583 · 30.1% win
Laser Escape Death129,860 · 21.1% win
Backrooms Death · other122,979 · 22.6% win
Prison Escape Death · other116,688 · 17.0% win
Died to Ban Hammer · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8123 August 2026 — 81 % liked2 September 2026 — 81 % liked12 September 2026 — 81 % liked22 September 2026 — 81 % liked2 October 2026 — 81 % liked12 October 2026 — 81 % liked22 October 2026 — 81 % liked1 November 2026 — 81 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 16:1881no change
22 Oct 2026, 16:1681no change
12 Oct 2026, 16:1581no change
2 Oct 2026, 16:0881no change
22 Sept 2026, 16:0781no change
12 Sept 2026, 16:0581no change
2 Sept 2026, 16:0381no change
23 Aug 2026, 15:4881first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.