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Be a Whirlpool!

Be a Whirlpool!

A Roblox experience owned by BipBop Games.

RoleplayENtransformationaura collectionprivate server promotion

Be a Whirlpool! is a roleplay experience created on September 9, 2024. The game has accumulated 5,671,574 lifetime visits and holds 3,733 favorites. Currently, 18 users are playing. The title maintains a 58% like percentage among its player base.

Description (written by the developer; not a statement by this register)

If you don't like being eaten, private servers are free! Become a Whirlpool! - Turn into a giant Whirlpool! - Eat other players who are also Whirlpool to earn Cash! - Hatch rare & OP Auras 👑 Premium players earn 1.5x more coin. 🌟LIKE, FAVORITE, and JOIN the group for free special rewards!

Last updated by the developer 5 Aug 2025, 12:06 UTC.

18
playing (measured 10 Aug 2026, 15:07 UTC)
5,671,574
lifetime visits
58%
liked (866 👍 / 638 👎)
3,832
favourites (0.7 per 1k visits)
9 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0715first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
349 R$
2x Luck
69 R$
Triple Hatch
48 R$
2x Coin
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,279,407 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5814 August 2026 — 58 % liked24 August 2026 — 58 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:3658no change
14 Aug 2026, 00:3658first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.