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crime and murder and more crime

crime and murder and more crime

A Roblox experience owned by MFJ Games.

RoleplayENvoice chatroleplaytesting

Description (written by the developer; not a statement by this register)

Commit crimes, and murders, just cause. Game was made in a short amount of time just to test a few features, like better voice chat and round systems. This game is solely focussed on voice chat, you will be kicked if you don't have it. Getting a suspension whilst ingame doesn't kick you.

Last updated by the developer 22 Feb 2026, 00:59 UTC.

0
playing (measured 19 Aug 2026, 06:51 UTC)
433
lifetime visits
100%
liked (8 👍 / 0 👎)
6
favourites (13.9 per 1k visits)
9 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 06:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

alpha tester :D · other27 · 0.00% win
In a rush · progression19 · 0.00% win
Victorious Gunman · progression18 · 0.00% win
All Luck, No Skill · progression16 · 0.00% win
SUPER COOL BADGE GIVEN BY THE DEVELOPERS · other14 · 0.00% win
True Criminal · progression13 · 0.00% win
Last Hope · progression12 · 0.00% win
Criminals United · other11 · 0.00% win
Desperate Measures · progression10 · 0.00% win
No Traces · progression10 · 0.00% win
Messy Master · progression9 · 0.00% win
Anonymous Winner · progression7 · 0.00% win
Ultramarine · progression6 · 0.00% win
Rise-Up Gang · progression6 · 0.00% win
Winning Addict (Icon by Alexer_al) · progression6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.