Head Swap [2 Player Obby]
A Roblox experience owned by ctrl + S Studios.
ObbyENcooperativehead swap mechanictower climb
Head Swap [2 Player Obby] is an obby experience created on 2024-09-10. It has recorded 4,921,654 lifetime visits and 533,618 favorites. The game holds a 66% like percentage. Currently, zero users are playing. The description indicates the game is designed for two players to cooperate through obstacles.
Description (written by the developer; not a statement by this register)
⚠️THIS GAME IS MADE FOR 2 PLAYERS⚠️ Welcome to Head Swap [2 Player Obby]! Immerse yourself in an exciting cooperative adventure where you and a partner exchange heads, seeing the world from each other’s bodies. How to play: - Pair up with a friend or meet someone new! - Progress through obstacles as a team - Make it to the top!! USE CODE --RELEASE-- FOR REWARDS 🎁 Like the game and join the group to enter codes for free items!! 🎁 -> https://www.roblox.com/groups/34931832/ctrl-S-Studios#!/about ❗ You can only touch parts that are your color 🏔️ Climb to 200m (and more levels coming soon!) 🤝 Test your teamwork: Work together to overcome challenging puzzles and obstacles. obby, platformer, obstacle course, parkour, difficulty chart, tower, hard, impossible, lava, wraparound, 2 player obby, fun obby, Parkour, Mega, Fun, Obstacle Course, Long, Parkour Obby, Easy, buddy, buddy buddy, otratreee
Last updated by the developer 25 Oct 2024, 22:32 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 06:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 01:46 | 66 | no change |
| 24 Aug 2026, 01:45 | 66 | no change |
| 14 Aug 2026, 01:38 | 66 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.