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[V1.4⬆️] SUPERSTORE SIMULATOR

[V1.4⬆️] SUPERSTORE SIMULATOR

A Roblox experience owned by FIVE BELOW x WKEY STUDIOS.

TycoonENretail managementbrand collaborationbuilding tycoon

Description (written by the developer; not a statement by this register)

⬆️ V 1.4 UPDATE IS LIVE! ⬆️ Use codes: 1KFRIENDS ,LAUNCHGO, EARLYBIRDS, 300ABOVE, 500BELOW Check our socials for our changelog! The smoothest building system on Roblox! Try it for yourself. 📈 EXPAND YOUR EMPIRE TO EARN ZILLIONS! 🛠 BUILD YOUR GIGANTIC SUPERSTORE 🏃‍♂️ KEEP YOUR SHELVES STOCKED 💸 SELL ALL OF YOUR FAVORITE TOYS AND CANDY: Reese's, Haribo, PRIME, Funko Pops, and MORE! 📃Tags: Build, Retail, Roleplay, Simulation, Cash, Tycoon, Custom, Five Below Created, produced, and managed by WKey Studios in partnership with Five Below. All brands and products featured in this experience are approved by their respective license holders.

Last updated by the developer 2 Feb 2025, 18:08 UTC.

0
playing (measured 11 Aug 2026, 01:15 UTC)
237,323
lifetime visits
77%
liked (1,608 👍 / 480 👎)
3,202
favourites (13.5 per 1k visits)
10 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
99 R$
50% Off
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ghost Catcher · other46 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7715 August 2026 — 77 % liked14 September 2026 — 77 % liked15 August 202614 September 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Sept 2026, 05:1877no change
15 Aug 2026, 03:0177first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.