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[SS!CHARA] SoulShatters

[SS!CHARA] SoulShatters

A Roblox experience owned by Copper Ingot Development.

Fighting & PvPENcombatfantasyaction

[SS!CHARA] SoulShatters is a fighting-pvp experience created on 2024-09-10. It currently has 328 players online, 3,677,838 lifetime visits, 25,367 favorites, and a 75% like percentage.

Description (written by the developer; not a statement by this register)

If any server you join is suddenly shut down, it is due to a Roblox vulnerability being exploited that we can't do anything about, sorry for the inconvenience. Welcome to SoulShatters! This game is currently in the process of being recoded, expect slow updates, please leave a like as it motivates us to keep working on the game! Icon: Genvantr [LMB/RMB]: Melee Combat [F]: Block [R]: Teleport/Transportation [Left Control]: Run [Double Tapping any Movement Key]: Dash (Instantly makes you run) [MMB/L]: Lock/unlock your cursor. (Required for certain moves) [1-9]: Special Attacks (Will require Mana) [Q/E]: Change modes for certain characters. NOTE: this game is not associated with the OG SS Development Team, it is a continuation of the game by a new team.

Last updated by the developer 26 Aug 2026, 05:41 UTC.

333
playing (measured 28 Aug 2026, 01:50 UTC)
3,877,089
lifetime visits
76%
liked (8,434 👍 / 2,684 👎)
26,342
favourites (6.8 per 1k visits)
10 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8141925033311 August 202628 August 2026
151 measurements spanning 17 days, net +252. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 30–470 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 151
Measured (UTC)PlayersChange
28 Aug 2026, 01:50333+12
28 Aug 2026, 00:50321-9
27 Aug 2026, 23:50330+34
27 Aug 2026, 22:50296-59
27 Aug 2026, 21:50355+45
27 Aug 2026, 20:50310+24
27 Aug 2026, 19:50286+14
27 Aug 2026, 18:50272+1
27 Aug 2026, 17:50271+3
27 Aug 2026, 16:50268+33
27 Aug 2026, 15:50235-5
27 Aug 2026, 14:50240-7
27 Aug 2026, 13:50247+18
27 Aug 2026, 12:50229+18
27 Aug 2026, 11:50211+44
27 Aug 2026, 10:50167+29
27 Aug 2026, 09:50138+24
27 Aug 2026, 08:50114-3
27 Aug 2026, 07:50117-9
27 Aug 2026, 06:50126first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Goku
1,200 R$
Mettalix
800 R$
Horror Sans
800 R$
VIP
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

his hate no let him go · other2,641 · 0.00% win
Horror Sans Gift · other722 · 0.00% win
WIP Gift · other679 · 0.00% win
VIP Gift · other672 · 0.00% win
VIP Plus Gift · other505 · 0.00% win
Extra Slots Gift · other148 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

757675.514 August 202628 August 2026
152 measurements spanning 14 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 152
Measured (UTC)% likedChange
28 Aug 2026, 01:5076no change
28 Aug 2026, 00:5076no change
27 Aug 2026, 23:5076no change
27 Aug 2026, 22:5076no change
27 Aug 2026, 21:5076no change
27 Aug 2026, 20:5076no change
27 Aug 2026, 19:5076no change
27 Aug 2026, 18:5076no change
27 Aug 2026, 17:5076no change
27 Aug 2026, 16:5076no change
27 Aug 2026, 15:5076no change
27 Aug 2026, 14:5076no change
27 Aug 2026, 13:5076no change
27 Aug 2026, 12:5076no change
27 Aug 2026, 11:5076no change
27 Aug 2026, 10:5076no change
27 Aug 2026, 09:5076no change
27 Aug 2026, 08:5076no change
27 Aug 2026, 07:5076no change
27 Aug 2026, 06:5076first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.