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AlpenGrove - Theme Park [UPDATE]

AlpenGrove - Theme Park [UPDATE]

A Roblox experience owned by AlpenGrove Theme Park & Resort.

SimulatorENmedievaltheme parkcoaster

Description (written by the developer; not a statement by this register)

🏰 Welcome to AlpenGrove – A Medieval Kingdom of Thrills! Step beyond the gates of time and into AlpenGrove, a legendary theme park where fantasy and adrenaline collide! Nestled in the shadow of towering castle walls and dense enchanted forests, this medieval-themed realm is brimming with roller coasters, family attractions, magical dining halls, and hidden corners waiting to be discovered. 🎢 Top Attractions: Eldoria: The Siege of Shadows – Join the Knights of Aegis on a high-speed quest to save the kingdom from the Shadow King. Gladiator: Train with Sir Cedric on a family-thrill coaster through the knightly grounds. ❄️ Coming Soon – FrostHeim A Viking realm rises in the north! Explore icy fjords, battle beasts, and uncover Norse legends. 🍗 Feast like royalty, roam castle halls, and uncover secrets around every turn. Your legend begins at AlpenGrove. Will you rise? ⚠️WARNING⚠️ - This game features VERY high detail. Lowering your graphics is strongly recommended.

Last updated by the developer 16 Feb 2026, 17:19 UTC.

0
playing (measured 11 Aug 2026, 10:33 UTC)
74,258
lifetime visits
70%
liked (455 👍 / 192 👎)
6,754
favourites (91.0 per 1k visits)
10 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
400 R$
Ride Operator Pass
350 R$
Unlimited Express Track
250 R$
Mobility Scooter
75 R$
Sprint
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Badge · welcome41,880 · 0.00% win
Thanks For Riding Eldoria · other10,712 · 0.00% win
Thanks For Riding Gladiator · other9,395 · 0.00% win
Thanks For Riding Cataclysm · other5,743 · 0.00% win
Thanks For Riding Castle Drop · other4,583 · 0.00% win
Met The Owner · social1,167 · 0.00% win
Thanks For Riding Spinning Barrels · other998 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7015 August 2026 — 70 % liked25 August 2026 — 70 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 14:1770no change
15 Aug 2026, 14:0070first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.