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Gym Chad Simulator

Gym Chad Simulator

A Roblox experience owned by Epicforge.

SimulatorENpet collectingrebirth mechanicoffline progression

Gym Chad Simulator is a Roblox experience in the simulator genre, created on 2024-09-10. The game has accumulated 2,718,386 lifetime visits and 176,788 favorites. Currently, zero players are active. The title maintains a 97% like percentage based on user feedback metrics recorded in the index.

Description (written by the developer; not a statement by this register)

🎁 LIKE THE GAME FOR FREE OP PET 🔥 PREMIUM PLAYERS GETS 20% Muscle, +1 Pet Equip, +3 Spins and +5 Crystal Welcome to Gym Chad Simulator ⏰ Updates every week 💪 Lift your dumbbell to gain Muscle 🌍 Unlock new areas to get Muscle Multiplier 🥚 Open Eggs to get OP Pets 🔥 Rebirth to gain Gems and Multiplier GOT LAG? USE a FREE VIP SERVER ❤️ If you enjoyed this game, don't forget to 👍 Like, ⭐ Favorite and 🔔 Follow!

Last updated by the developer 28 Sept 2024, 10:33 UTC.

0
playing (measured 10 Aug 2026, 20:45 UTC)
2,718,386
lifetime visits
97%
liked (9,609 👍 / 347 👎)
176,784
favourites (65.0 per 1k visits)
10 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x3 Gems
499 R$
x8 Egg Hatch
349 R$
Ultra Lucky
249 R$
Magic Eggs
249 R$
x3 Muscle
199 R$
Faster Lift
199 R$
x2 Gems
199 R$
+150 Pet Storage
149 R$
Super Lucky
99 R$
x3 Egg Hatch
99 R$
x2 Damage
35 R$
+75 Pet Storage
29 R$
Faster Hatch
29 R$
Lucky
29 R$
x2 Health
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,636,441 · 100.0% win
Win Arena · progression153,400 · 0.00% win
Unlock Winter Area · progression130,239 · 0.00% win
Wood Rank · progression64,603 · 0.00% win
Unlock Desert Area · progression50,910 · 0.00% win
Unlock Kingdom Area · progression29,427 · 0.00% win
Unlock Witch Area · progression17,215 · 0.00% win
Bronze Rank · progression14,808 · 0.00% win
Unlock Volcano Area · progression8,941 · 0.00% win
Unlock Cyber Area · progression5,153 · 0.00% win
Silver Rank · other5,022 · 0.00% win
Gold Rank · progression2,294 · 0.00% win
Platinium Rank · progression635 · 0.00% win
Diamond Rank · progression360 · 0.00% win
Master Rank · progression136 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:4897no change
14 Aug 2026, 06:4697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.