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Clone World

Clone World

A Roblox experience owned by Rule Games.

SimulatorENclone mechanicsparkourragdoll physics

Clone World is a simulator experience created on 2024-09-11. It has recorded 2,820,730 lifetime visits and 487,167 favorites. Currently, three users are playing. The game holds an 83% like percentage. The description highlights clone spawning mechanics and premium cash benefits.

Description (written by the developer; not a statement by this register)

⭐ Welcome to Clone World! 🤗 Spawn your own Clones and make them do whatever you want! ✅ Join the group and 👍 Like the game for +$1,000 Starting Cash 💸 🚨 Private Servers are FREE, create one now and play with your friends! 🚀 Premium Benefits: Earn x2 Cash 💸 Tags: Clone, Follow, Fun, Easy, Parkour, Ragdoll, Play

Last updated by the developer 6 Oct 2025, 20:43 UTC.

3
playing (measured 10 Aug 2026, 21:37 UTC)
2,820,730
lifetime visits
83%
liked (1,881 👍 / 397 👎)
487,625
favourites (172.9 per 1k visits)
11 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Clones
799 R$
Ban Hammer
599 R$
Rocket Launcher
399 R$
x2 Cash
249 R$
Fireworks
199 R$
Speed Coil
149 R$
Gravity Coil
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,113,581 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:3083no change
14 Aug 2026, 06:2383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.