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Arcadia RPG

Arcadia RPG

A Roblox experience owned by slattterr.

RacingENtraditional RPGexplorationcombat

Description (written by the developer; not a statement by this register)

- Discontinued [set to be completely overhauled] Welcome to Arcadia RPG, a traditional Roblox RPG! Explore a numerous amount of areas, collect 40+ weapons, find secrets and become the strongest! uses ej0w evercyan RPG kit

Last updated by the developer 21 May 2026, 22:44 UTC.

0
playing (measured 18 Aug 2026, 00:30 UTC)
1,112
lifetime visits
80%
liked (20 👍 / 5 👎)
28
favourites (25.2 per 1k visits)
11 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 00:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Legendary Armor of Dante
300 R$
The Sword of Ezcaba
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Tester · other587 · 0.00% win
You Joined · welcome550 · 0.00% win
Beta Player · other45 · 0.00% win
Secret #1 · secret12 · 0.00% win
Beat the Golem King · progression0 · 0.00% win
Secret #2 · secret0 · 0.00% win
Defeat Octanis · progression0 · 0.00% win
placeholder · other0 · 0.00% win
Defeat Abyss King · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

798079.519 August 2026 — 79 % liked18 September 2026 — 80 % liked19 August 202618 September 2026
2 measurements spanning 30 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Sept 2026, 20:0080+1
19 Aug 2026, 17:3579first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.