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SPARKSTEEL

SPARKSTEEL

A Roblox experience owned by HYPERN0VA.

ShooterENFPSSci-FiShooter

Description (written by the developer; not a statement by this register)

SPARKSTEEL is a high voltage FPS game. You are aware of your discontinuation. Your last circuits will die out within days. Electricity is your power. Anger is your only emotion. CONTROLS: LMB/M1 : Shoot standard ammunition RMB/M2 : Shoot green dragonbreath ammunition (REQUIRES ENERGY) Hold LMB/M1 : Shoot charged ammunition (REQUIRES MAXIMUM ENERGY) Space (Mid-air) : Double jump Left Shift : Dash Missiles can be shot to explode mid journey. Dashing and Jumping at the same time will let you perform a long-dash and gather momentum.

Last updated by the developer 2 Jul 2026, 10:03 UTC.

0
playing (measured 19 Aug 2026, 12:03 UTC)
644
lifetime visits
94%
liked (16 👍 / 1 👎)
23
favourites (35.7 per 1k visits)
11 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 12:030first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Versus · progression74 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.