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Winterwatch Research & Training Facility

Winterwatch Research & Training Facility

A Roblox experience owned by Valhalla Internationale.

RoleplayENmilitary trainingroleplaylore-heavy

Description (written by the developer; not a statement by this register)

The Winterwatch Research & Training Facility is the current sole cold-weather facility operated by Valhalla Internationale. Winterwatch is used for training Valhalla's legionnaires in preparation to achieve whichever ongoing interests the Internationale has. It is also used for researching ways to locate and capture the infamous Abominable Snowman. Most recent update: + Added underground labor camp Join our community server to enlist as a legionnaire for Valhalla! © 2025 Valhalla Internationale. All rights reserved. Group: https://www.roblox.com/groups/34829891/Valhalla-Internationale

Last updated by the developer 29 Jul 2026, 19:50 UTC.

0
playing (measured 11 Aug 2026, 13:53 UTC)
10,667
lifetime visits
43%
liked (69 👍 / 90 👎)
44
favourites (4.1 per 1k visits)
11 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Winterwatch · welcome1,039 · 0.00% win
LEFT FACE, RIGHT FACE, ABOUT FACE, CENTER FACE · progression646 · 0.00% win
Bedtime and Mealtime · other372 · 0.00% win
A Foreign Comrade · progression355 · 0.00% win
Long live the Premier! · social351 · 0.00% win
Control Freak · progression258 · 0.00% win
Being Set Free · progression186 · 0.00% win
Walkie-Talkie · other73 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

424342.517 August 2026 — 42 % liked6 October 2026 — 42 % liked26 October 2026 — 43 % liked17 August 202626 October 2026
3 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 42–43 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 09:4543+1
6 Oct 2026, 09:3742no change
17 Aug 2026, 09:2342first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.