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SUKUNAS's PRISON RUN HORROR

SUKUNAS's PRISON RUN HORROR

A Roblox experience owned by FireFlash Studio.

HorrorENJujutsu KaisenHorrorPrison Run

SUKUNAS's PRISON RUN HORROR is a horror experience created on 2024-09-13. It has accumulated 1,095,167 lifetime visits and 216,177 favorites. The game holds a 78% like percentage. Currently, zero users are playing. The description indicates a Jujutsu Kaisen theme and mentions a fanmade status.

Description (written by the developer; not a statement by this register)

⏳ NEW UPDATE IN 500 LIKES . LIKE 👍 + FAVORITE ⭐ for a Nice mood 🎮This PRISON RUN game on topic Jujutsu Kaisen. 🎁 Join our group "FireFlash Studio" for free in-game rewards! 👋Play with friends. ✨Game is Fanmade! Contact us if there's any issues. Tags: PRISON RUN, PRISON,RUN,GOJO,SATORU.GOJOSATORU,SUKUNA,GOJO's BARRY'S PRISON RUN,BARRY,SUKUNA,KAISEN,JUJUTSU. Made with 💖

Last updated by the developer 9 Jan 2026, 20:56 UTC.

0
playing (measured 10 Aug 2026, 20:02 UTC)
1,095,167
lifetime visits
78%
liked (727 👍 / 203 👎)
216,158
favourites (197.4 per 1k visits)
13 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Test
100,000 R$
Buy All
649 R$
GRAVITY COLA
249 R$
SPEED COLA
249 R$
taser
249 R$
God Mode
249 R$
BoomBox
249 R$
GrappleGun
249 R$
! Telekinesis !
249 R$
God Blaster !!!
249 R$
Gojo V2
179 R$
Gojo V1
179 R$
Sukuna V3
179 R$
Sukuna V2
179 R$
Sukuna V1
179 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome796,666 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.