Super Sonic Kaizo Road (0 Ring Edition)
A Roblox experience owned by Zugs Games.
AdventureEN2D PlatformerSonic the HedgehogKaizo
Super Sonic Kaizo Road (0 Ring Edition) is an adventure experience created on 2024-09-13. It has recorded 1,002,934 lifetime visits and 2,969 favorites. The game holds a 56% like percentage. Currently, zero users are playing. The experience is categorized as an adventure genre title within the Roblox platform index.
Description (written by the developer; not a statement by this register)
2D kaizo drownio road real this game is NOT affiliated or made by sega nor sonic team basically 2d version of: https://www.roblox.com/games/132722479854671/Fireio-64 Controls: Space to Jump Arrow keys to move P to return to the menu Update Log: added amy Next Update: title screen remake (for people who dont know this is a 2D edition of "super kaizo drownio road" by celtronis which he open sourced. celtronis made drownio, relaxio and rambowsers domain, nicknamed "metal sonics domain" in this game, i made all the other maps) Credits (they are also ingame) tedbasher3000 Framework Engine Celtronis for the original SKDR amoggo for the ghastly manor music kirbfan20 for the fireio sprite sheet oo1o1o12 for the accurate S1 color palette AsuharaMoon for the shadow sprites The Spriters Resource for sprite sheets TheLegendofRenegade: Sonic Boom Genesis Remix Sonic 3 and Knuckles for most of the music Render 96 for 32x32 versions of their textures Sega for making Sonic You for playing!!!
Last updated by the developer 13 Apr 2026, 21:07 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 17:38 | 56 | no change |
| 14 Aug 2026, 15:34 | 56 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.