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[BIG UPDATE] Randomized Cards!

[BIG UPDATE] Randomized Cards!

A Roblox experience owned by T quila SC.

SimulatorENcard mechanicsrandom itemsstealing mechanic

Description (written by the developer; not a statement by this register)

A game where you get random items by cards! 90% likes = new skin ADDED STEALING AND A NEW SKIN

Last updated by the developer 4 Dec 2025, 03:02 UTC.

0
playing (measured 13 Aug 2026, 19:45 UTC)
5,114
lifetime visits
80%
liked (32 👍 / 8 👎)
31
favourites (6.1 per 1k visits)
14 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 19:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] OMEGA ROCKET LAUNCHER
500 R$
Periastron Card [PERMANENT]
150 R$
Extra Blue Card!
85 R$
Extra Red Card!
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

10 Kills · other286 · 0.00% win
the cake is a lie… · secret60 · 0.00% win
Teh green card!!111 · other56 · 0.00% win
Enter Area 51 · progression41 · 0.00% win
Card of Cards · collection37 · 0.00% win
You monster! · other29 · 0.00% win
Contragalutations · other11 · 0.00% win
how? · other11 · 0.00% win
100 Kills · progression4 · 0.00% win
100K KILLS · progression0 · 0.00% win
Survival The Jeff The Killer · progression0 · 0.00% win
1M KILLS? · progression0 · 0.00% win
10K Kills! · progression0 · 0.00% win
romania simulator · collection0 · 0.00% win
1000 Kills! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.