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STEAL UP πŸ’°

STEAL UP πŸ’°

A Roblox experience owned by INFRACTAL GAMES.

SimulatorENthief simulatorstealtheconomy

STEAL UP πŸ’° is a simulator experience created on 2024-09-14. It has accumulated 2,785,679 lifetime visits and 21,699 favorites. The game holds a 94% like percentage. Currently, zero users are playing. The description highlights theft mechanics and becoming an infamous thief.

Description (written by the developer; not a statement by this register)

πŸ’° STEAL loot πŸ’Έ GET RICH ⚠️ DON'T get caught Become the most infamous thief in the town... Tags: Thief Simulator, Sneak Thief, Stock Up

Last updated by the developer 25 Apr 2026, 03:17 UTC.

0
playing (measured 10 Aug 2026, 14:35 UTC)
2,785,679
lifetime visits
94%
liked (29,332 πŸ‘ / 2,033 πŸ‘Ž)
21,664
favourites (7.8 per 1k visits)
14 September 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Infinite Backpack Size
599 R$
Double XP
249 R$
Double Coins
199 R$
Double Backpack Size
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9414 August 2026 β€” 94 % liked24 August 2026 β€” 94 % liked3 September 2026 β€” 94 % liked13 September 2026 β€” 94 % liked23 September 2026 β€” 94 % liked3 October 2026 β€” 94 % liked13 October 2026 β€” 94 % liked23 October 2026 β€” 94 % liked2 November 2026 β€” 94 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 06:4694no change
23 Oct 2026, 06:4594no change
13 Oct 2026, 06:3894no change
3 Oct 2026, 06:3794no change
23 Sept 2026, 06:3794no change
13 Sept 2026, 06:3594no change
3 Sept 2026, 06:3494no change
24 Aug 2026, 06:3394no change
14 Aug 2026, 06:3294first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.