π New Map Northstar Emergency Services π
A Roblox experience owned by Midnight Valley Roleplay.
RoleplayENemergency servicesroleplayrealism
Description (written by the developer; not a statement by this register)
π Welcome to Northstar Emergency Services ! ππ Experience realistic emergency services roleplay in Midnight Valley. Join our growing community and choose your path as a Firefighter, EMT, Paramedic, or Community Member. π₯ Features: β’ Realistic Fire Department β’ EMS & Medical Calls β’ Detailed Emergency Vehicles β’ Professional Equipment β’ Active Staff Team β’ Frequent Updates β’ Community Events β’ Roleplay Scenarios β’ Training Opportunities π Departments: β’ Fire Department β’ Emergency Medical Services β’ Media Team β’ Staff Team β Why Play? Project Washington focuses on realism, professionalism, and fun. Whether you're responding to emergencies, helping patients, or creating media content, there's always something to do. π’ Join our community server for updates, events, and announcements. π Like and Favorite the game to support future updates! β οΈ Rules must be followed at all times. Fail Roleplay, Exploiting, and Abuse are not tolerated.
Last updated by the developer 17 Aug 2026, 01:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 23 Aug 2026, 20:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.