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TearDown the hotel! 💥

TearDown the hotel! 💥

A Roblox experience owned by special games group.

Sandbox & buildingENdestructionphysicschaos

TearDown the hotel! 💥 is a sandbox-building experience created on 2024-09-14. It has recorded 6,297,974 lifetime visits and 383,142 favorites. The experience holds an 83% like percentage. Currently, zero users are playing the game. The description highlights destruction mechanics using physics, explosives, and tools within a hotel setting.

Description (written by the developer; not a statement by this register)

🏨 Welcome to Teardown the Hotel! 💥 The guests have checked out — now it’s your turn to destroy everything inside! Grab your tools, plant explosives, and reduce a luxury hotel to dust with realistic physics and total freedom. 💣 What you can do: Smash rooms, hallways, and entire floors! 🔨 Use TNT, vehicles, or sledgehammers to cause chaos 🚧 Watch realistic destruction physics in action 🧱 Explore before you blow it all up 👀 Will you leave a single wall standing? 🔥 Play now and unleash your inner demolisher!

Last updated by the developer 24 Jun 2026, 16:53 UTC.

0
playing (measured 10 Aug 2026, 14:37 UTC)
6,297,974
lifetime visits
83%
liked (5,395 👍 / 1,140 👎)
383,134
favourites (60.8 per 1k visits)
14 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Supper Nuke
999 R$
Tank
349 R$
Starter Pack
239 R$
VIP
200 R$
Nuclear Rocket
200 R$
Tornado
199 R$
Monster Truck
169 R$
Explosive Minigun
149 R$
Explosive Barrel
120 R$
ShockWave
119 R$
AirStrike
100 R$
BlackHole
100 R$
FlameThrower
74 R$
Laser Gun
45 R$
JetPack
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played the game · welcome466,960 · 100.0% win
1000 Parts · collection305,269 · 66.7% win
5000 Parts · collection179,659 · 66.7% win
10 minutes · other114,052 · 33.3% win
10000 Parts · collection104,588 · 0.00% win
50000 · other17,247 · 0.00% win
1 hour · other13,359 · 0.00% win
100000 Parts · collection8,351 · 0.00% win
500000 Parts · other1,184 · 0.00% win
1M Parts · other341 · 0.00% win
Shockwave Hammer · collection35 · 0.00% win
Tank · other0 · 0.00% win
Monster Truck · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8313 August 2026 — 83 % liked2 September 2026 — 83 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:3883no change
13 Aug 2026, 23:3683first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.