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Premium World! ✨

Premium World! ✨

A Roblox experience owned by FunVasion Games.

Social & hangoutENhangoutpremium-exclusivehorror-lore

Description (written by the developer; not a statement by this register)

Creator's Note: Hey everyone! I’ve had an amazing time creating Premium World, and now FunVasion Games (my new group) will be taking over as the official owner! But don’t worry — I’m still the main developer! 😃 – Ben_Boi1234, developer account of FunVasion Games. ✨ PS: Join the FunVasion Games group — there might be some awesome rewards coming soon! 💎 🌟 Welcome to Premium World! 🌟 A fun hangout space just for Roblox Premium users! Chill, chat, AFK, and explore the world — just be careful… whatever you do, don’t go into the alleyways behind the buildings… 👀😨 Enjoy and have fun! 🎮🔥

Last updated by the developer 26 Jan 2026, 01:24 UTC.

0
playing (measured 25 Aug 2026, 06:51 UTC)
424
lifetime visits
100%
liked (7 👍 / 0 👎)
6
favourites (14.2 per 1k visits)
14 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 06:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin!
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You entered the Premium Hangout World! · welcome24 · 0.00% win
You beat the alleyways! · progression9 · 0.00% win
welcome to the alleyways · other9 · 0.00% win
You thought you were smart. (Non-Premium Joiner) · other0 · 0.00% win
First 200 Coins! · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.