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Wanderlands Dungeon RPG

Wanderlands Dungeon RPG

A Roblox experience owned by Wanderlands.

RacingENDungeon CrawlerAction RPGMMORPG

Wanderlands Dungeon RPG is a Roblox experience categorized under racing. Created on September 15, 2024, it has accumulated 2,686,979 lifetime visits and 47,872 favorites. Currently, three users are playing. The experience holds an 87% like percentage. The description highlights dungeon crawling, boss fights, and loot collection mechanics within open worlds.

Description (written by the developer; not a statement by this register)

Become a Wanderer and conquer dungeons, fight challenging bosses, unlock new abilities, complete quests, and collect tons of loot. 🗺️ Explore 5 Open Worlds and over 10+ Dungeons ⚔️ Find rare Weapons & Loot ✨ Gear up with 30+ unique Weapon & Armor Perks 🎯 Defeat challenging Bosses & Raids 👥 Team up and play together! Tags: Dungeon Crawler, Action RPG, MMORPG

Last updated by the developer 26 May 2026, 23:45 UTC.

3
playing (measured 10 Aug 2026, 16:33 UTC)
2,686,979
lifetime visits
87%
liked (10,161 👍 / 1,573 👎)
47,658
favourites (17.7 per 1k visits)
15 September 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:332first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Loot
999 R$
VIP
799 R$
Sandbox Mode
400 R$
Free Stat Resets
199 R$
+40 Inventory Slots
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Wanderlands RPG · other1,300,728 · 24.2% win
Hidden Temple · secret802,976 · 12.1% win
Level 10 · progression462,066 · 8.1% win
World 1 · progression456,600 · 24.2% win
Early Supporter · other329,870 · 0.00% win
Castle Kingdom · other263,397 · 8.1% win
Winter Night · other140,248 · 12.1% win
Level 20 · progression124,622 · 8.1% win
Frost Fortress · other87,813 · 8.1% win
World 271,577 · 8.1% win
Wanderlands Classic · welcome55,099 · 0.00% win
Level 30 · progression49,263 · 4.0% win
Sea Cavern · progression40,120 · 4.0% win
Pirate Warrior · other28,622 · 4.0% win
Level 40 · progression26,239 · 4.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked3 September 2026 — 87 % liked13 September 2026 — 87 % liked23 September 2026 — 87 % liked3 October 2026 — 87 % liked13 October 2026 — 87 % liked23 October 2026 — 87 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 07:0287no change
13 Oct 2026, 07:0187no change
3 Oct 2026, 07:0087no change
23 Sept 2026, 06:5387no change
13 Sept 2026, 06:5387no change
3 Sept 2026, 06:5287no change
24 Aug 2026, 06:5187no change
14 Aug 2026, 06:4987first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.